ios - XCode does not build Unity3D Project: lib not found -



ios - XCode does not build Unity3D Project: lib not found -

i have unity3d project , built ios. if run using xcode's simulator works fine. if want compile "ios device" or physical device connected mac, lots of errors , result can't create archive. testing purpose, created empty unity3d project, built ios , still same errors, although project absolutely nothing. errors following:

ld: library not found -liphone-lib

clang: error: linker command failed exit code 1 (use -v see invocation)

and these settings use:

architectures: armv7, armv7s, arm64 (also tried removing arm64 without positive result) base sdk: ios 7.1 build active: no supported platform: ios valid arch: armv7, armv7s, arm64

i utilize xcode 5.1.1 , unity 4.5.1 (previously tried 4.3.2)

how can build project , create archive?

i've run same issue time ago , fixed replacing quotes under library search path:

replace

"$(srcroot)/libraries"

with

$(srcroot)/libraries

more: http://answers.unity3d.com/questions/538363/error-when-i-updated-to-xcode-5-to-get-import-to-i.html

ios xcode unity3d linker-error

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