soundchannel - Actionscript 3: more than one sound channel possible? -
soundchannel - Actionscript 3: more than one sound channel possible? - my problem having several buttons in flash play sounds when clicked, , want 1 button/sound active @ time. problem if mouse button released outside of flash window lastly button's sound keeps sounding til end, , if button pressed in meantime starts sounding simultaneously, , on. so thought of checking if soundchannel assigned other button pressed 1 playing, , if so, stop soundchannel allow current button's soundchannel play. but if actionscript soundchannel single object buttons, won't work, , don't see solution preventing multiple sounds sounding simultaneously other adding 'warning' box, seems redundant , ineffective. can have separate soundchannel each button or object in flash movie, otherwise how can bulletproof 1 button sound can sound @ 1 time no matter mouse released, within or outside of flash window? can set buttons in container , addeventlistener mouseevent.mous